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Creature Animation 1

Creature Animation 1

An introductory course where students will learn the principles of quadruped body mechanics
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Walk Before You Run

Walk Before You Run
THIS COURSE IS IN DEVELOPMENT Quadruped locomotion will be the focus of this introductory class in creature animation: how an animal or creature runs, walks, senses, stops, and turns. There will be various assignments for student practice for the different workflows in quadruped locomotion. By the end of this class, students will be more confident in creating realistic and believable locomotion for animals.
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LECTURES BY TBA
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For specific questions regarding TBA instructors, please contact CGMA Admissions Department at registration@cgmasteracademy.com

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Receive personalized feedback on all assignments from the industry’s top professionals.

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Enjoy lifetime access to the spectrum of course content, including lectures, live Q&As, and feedback sessions.

CERTIFICATION

Show off your Certification of Completion when you turn in 80% of course assignments.

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Learn anywhere, anytime, and at your own pace with flexible, online course scheduling.

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