A 6-week course using Substance painter to create complex materials from scratch to texture AAA game characters.
An 8-week course learning all about Houdini’s 3D pipeline to gain a deeper grasp of how it works
A 6 week course where students will learn how to make characters move with more weight, solidity, and believability in action scenarios.
A 4-week introductory course where students will learn how to work in Zbrush and how to use it a super modeling tool.
Learn game animation with the help of a seasoned pro! In this course, students will learn the key workflow elements to migrate animations from Maya to Unreal Engine.
This class concentrates on advanced body mechanics and action/reaction performances that are vital to give a player dramatic feedback responsiveness.
Students will master animation timing, rhythm, embellishment, and finesse of dynamic actions to imbue personality into characters’ movements while ensuring that player reaction feels seamless, believable and responsive.
We can help with admissions questions, portfolio review/course recommendations!