Time To Advance Your Character
Students will learn to model a full character for current-generation games. Students will learn principles of Stylized PBR texturing and material creation (and what separates this from unlit-hand painting. Students will learn basic rigging and animation in Maya. Students will learn about workflows inside Marmoset Toolbag and Unreal engine (from fbx process to material creation to post-process and rendering).
Final student works will include a full model, textured and surfaced in Unreal Engine for portfolio. Please note: It is strongly recommended that students complete the Stylized Character Arts for Games course before enrolling in this mentorship. NOTE: Students must submit concepts for approval in the week leading up to the course.
The more you know, the better.
Bringing out the best in talent
What makes this learning experience unique?
Receive personalized feedback on all assignments from the industry’s top professionals.
Enjoy lifetime access to the spectrum of course content, including lectures, live Q&As, and feedback sessions.
Show off your Certification of Completion when you turn in 80% of course assignments.
Learn anywhere, anytime, and at your own pace with flexible, online course scheduling.
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We can help with admissions questions, portfolio review/course recommendations!