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Level 2: Advanced Body Mechanics and Workflow

Level 2: Advanced Body Mechanics and Workflow

This class concentrates on advanced body mechanics and action/reaction performances that are vital to give a player dramatic feedback responsiveness.

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THIS COURSE IS IN DEVELOPMENT

This class concentrates on advanced body mechanics and action/reaction performances that are vital to give a player dramatic feedback responsiveness. Students will learn the everyday process of designing a character’s animation system and core gameplay foundations. They will also learn about working within a game development pipeline using the Unreal Engine while exploring new animation states that expand their technical abilities. Students will broaden their player and enemy animations like pushing/pulling, climbing, and additional animation movesets. And when to all but ignore one of the 12 principles of animation.
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Course Format

Skills Level

In Development

Duration

Q&A

Feedback

Lecture Type

Assignment
PREREQUISITES
MATERIALS

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To Be Announced
LECTURES BY TBA
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For specific questions regarding TBA instructors, please contact CGMA Admissions Department at registration@cgmasteracademy.com

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What makes this learning experience unique?

PERSONALIZED FEEDBACK

Receive personalized feedback on all assignments from the industry’s top professionals.

LIFETIME ACCESS

Enjoy lifetime access to the spectrum of course content, including lectures, live Q&As, and feedback sessions.

CERTIFICATION

Show off your Certification of Completion when you turn in 80% of course assignments.

FLEXIBLE LEARNING

Learn anywhere, anytime, and at your own pace with flexible, online course scheduling.

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