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3D Environment Arts Track

Master the concepts, techniques, and tools required for a career as a 3D environment artist
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Understand the role of an Environment Artist in Games

The environment artist’s role is that of world builder. The mission is nothing less than to craft the spaces that will create a sense of immersion, help tell a story, and work hand-in-glove with level design and gameplay. Environment artists work at the vanguard of video game development, typically collaborating closely with level designers to visualize, build, and refine the 3D content that helps define aesthetic as well as gameplay flow. In addition to providing students with an inroad to the games industry, this track also acts as an ideal primer for artists looking at more specialized hard surface modeling or digital matte painter roles in the film and animation industries.

As you complete each 3D environment art course, you will receive a certificate of completion for that course. In order to qualify for a course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.

Should you have any questions regarding these courses please contact registration@cgmasteracademy.com. Additionally, you only pay for the course(s) you take in a given term.


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Get a better sense of our courses.

As you complete each course you will receive a certificate of completion for that course. In order to qualify for an in course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.  

WINTER

Starts

3rd week of January

Ends

3rd week of April

Registration available on

Oct 17, 2022 - Jan 30, 2023

SPRING

Starts

3rd week of April

Ends

2nd week of July

Registration available on

Feb 06, 2023 - Apr 24, 2023

SUMMER

Starts

2nd week of July

Ends

5th week of September

Registration available on

Apr 25, 2023 - Jul 17, 2023

FALL

Starts

5th week of September

Ends

4th week of December

Registration available on

Jul 24, 2023 - Oct 09, 2023

BLOCK 0

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Intro to Maya

Beginner 10 weeks
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Substance Basics

Beginner 4 weeks

BLOCK 1

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Intro to Production Modeling

Intermediate 6 weeks
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ZBrush for Concept and Iteration

Intermediate 6 weeks

BLOCK 2

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Weapons for Games

Intermediate 6 weeks
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Intro to Unreal 5

Intermediate 6 weeks

BLOCK 3

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Fundamentals of Substance for Environment Art

Intermediate 6 weeks
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Advanced Substance for Environment Art

Intermediate to Advanced 3 weeks

BLOCK 4

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Vegetation and Plants for Games

Intermediate 6 weeks
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Environment Art for Games in Unreal Engine

Intermediate 10 weeks

BLOCK 5

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Creating Stylized Game Assets

Intermediate 10 weeks

BLOCK 6

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Shading and Material Creation in Unreal Engine

Intermediate 6 weeks
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The Art of Lighting for Games

Intermediate/Advanced 10 weeks

BLOCK 7

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Unreal 5 Modular Environments

Advanced 10 weeks

BLOCK 8

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Organic World Building in UE5

Advanced 10 weeks

ELECTIVES 1

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Procedural Modeling for Production in Houdini

Intermediate to Advanced 6 weeks
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Props for Gameplay

Intermediate 6 weeks

ELECTIVES 2

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Career Workshop: Getting Started in Film and Games

Intermediate - Advanced 5 Weeks
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Level Design for Games

Introductory Game / Level Design Course 10 weeks

ELECTIVES 3

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Hard Surface Modeling for Films

Intermediate 10 weeks
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Procedural Environments in Houdini

Intermediate - Advanced 6 weeks

ELECTIVES 4

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Introduction to Unity

Intermediate 8 weeks

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